Expand description
Compositor for alpha-blending a source texture onto a target framebuffer.
This is used by the renderling-ui crate to overlay MSAA-resolved UI
content onto a 3D scene without overwriting existing framebuffer content.
Structs§
- Compositor
- Alpha-blends a source texture onto a target framebuffer using a fullscreen quad.
Functions§
- compositor_
fragment - Passthrough fragment shader for compositing.
- compositor_
vertex - Fullscreen quad vertex shader for compositing.