Module linkage

Source
Expand description

Provides convenient wrappers around renderling shader linkage.

For internal use.

Modules§

atlas_blit_fragment
Automatically generated by Renderling’s build.rs.
atlas_blit_vertex
Automatically generated by Renderling’s build.rs.
bloom_downsample_fragment
Automatically generated by Renderling’s build.rs.
bloom_mix_fragment
Automatically generated by Renderling’s build.rs.
bloom_upsample_fragment
Automatically generated by Renderling’s build.rs.
bloom_vertex
Automatically generated by Renderling’s build.rs.
brdf_lut_convolution_fragment
Automatically generated by Renderling’s build.rs.
brdf_lut_convolution_vertex
Automatically generated by Renderling’s build.rs.
compute_copy_depth_to_pyramid
Automatically generated by Renderling’s build.rs.
compute_copy_depth_to_pyramid_multisampled
Automatically generated by Renderling’s build.rs.
compute_culling
Automatically generated by Renderling’s build.rs.
compute_downsample_depth_pyramid
Automatically generated by Renderling’s build.rs.
cubemap_sampling_test_fragment
Automatically generated by Renderling’s build.rs.
cubemap_sampling_test_vertex
Automatically generated by Renderling’s build.rs.
debug_overlay_fragment
Automatically generated by Renderling’s build.rs.
debug_overlay_vertex
Automatically generated by Renderling’s build.rs.
di_convolution_fragment
Automatically generated by Renderling’s build.rs.
generate_mipmap_fragment
Automatically generated by Renderling’s build.rs.
generate_mipmap_vertex
Automatically generated by Renderling’s build.rs.
implicit_isosceles_vertex
Automatically generated by Renderling’s build.rs.
light_tiling_bin_lights
Automatically generated by Renderling’s build.rs.
light_tiling_clear_tiles
Automatically generated by Renderling’s build.rs.
light_tiling_compute_tile_min_and_max_depth
Automatically generated by Renderling’s build.rs.
light_tiling_compute_tile_min_and_max_depth_multisampled
Automatically generated by Renderling’s build.rs.
light_tiling_depth_pre_pass
Automatically generated by Renderling’s build.rs.
passthru_fragment
Automatically generated by Renderling’s build.rs.
prefilter_environment_cubemap_fragment
Automatically generated by Renderling’s build.rs.
prefilter_environment_cubemap_vertex
Automatically generated by Renderling’s build.rs.
primitive_fragment
Automatically generated by Renderling’s build.rs.
primitive_vertex
Automatically generated by Renderling’s build.rs.
shadow_mapping_fragment
Automatically generated by Renderling’s build.rs.
shadow_mapping_vertex
Automatically generated by Renderling’s build.rs.
skybox_cubemap_fragment
Automatically generated by Renderling’s build.rs.
skybox_cubemap_vertex
Automatically generated by Renderling’s build.rs.
skybox_equirectangular_fragment
Automatically generated by Renderling’s build.rs.
skybox_vertex
Automatically generated by Renderling’s build.rs.
slabbed_renderlet
Automatically generated by Renderling’s build.rs.
slabbed_vertices
Automatically generated by Renderling’s build.rs.
slabbed_vertices_no_instance
Automatically generated by Renderling’s build.rs.
tonemapping_fragment
Automatically generated by Renderling’s build.rs.
tonemapping_vertex
Automatically generated by Renderling’s build.rs.

Structs§

ShaderLinkage