Function primitive_vertex

Source
pub fn primitive_vertex(
    primitive_id: Id<PrimitiveDescriptor>,
    vertex_index: u32,
    geometry_slab: &[u32],
    out_primitive: &mut Id<PrimitiveDescriptor>,
    out_color: &mut Vec4,
    out_uv0: &mut Vec2,
    out_uv1: &mut Vec2,
    out_norm: &mut Vec3,
    out_tangent: &mut Vec3,
    out_bitangent: &mut Vec3,
    out_world_pos: &mut Vec3,
    out_clip_pos: &mut Vec4,
)
Expand description

primitive vertex shader.