1//! Compute based culling. 2//! 3//! Frustum culling as explained in 4//! [the vulkan guide](https://vkguide.dev/docs/gpudriven/compute_culling/). 5 6#[cfg(not(target_arch = "spirv"))] 7mod cpu; 8#[cfg(not(target_arch = "spirv"))] 9pub use cpu::*; 10 11pub mod shader;