renderling/pbr/
ibl.rs

1//! Image based lighting
2//!
3//! For more info on image based lighting, see <https://learnopengl.com/PBR/IBL/Diffuse-irradiance>.
4
5#[cfg(cpu)]
6mod cpu;
7#[cfg(cpu)]
8pub use cpu::*;
9
10pub mod shader;