Structs§
- Atlas
Blitting Descriptor - Atlas
Descriptor - Describes various qualities of the atlas, to be used on the GPU.
- Atlas
Texture Descriptor - A texture inside the atlas.
Functions§
- atlas_
blit_ fragment - Fragment shader for blitting a texture into a frame of an atlas.
- atlas_
blit_ vertex - Vertex shader for blitting a texture into a the frame of an
AtlasTextureDescriptor
.