Expand description
Camera projection, view and utilities.
Modules§
- shader
CameraDescriptor
and camera shader utilities.
Structs§
- Camera
- A camera used for transforming the stage during rendering.
Functions§
- default_
ortho2d - Creates a typical 2d orthographic projection with +Y extending downward and the +Z axis coming out towards the viewer.
- default_
perspective - Returns the projection and view matrices for a camera with default perspective.
- look_at
- ortho
- perspective