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Types and functions for staging geometry.
Modules§
Structs§
- Geometry
- Wrapper around the geometry slab, which holds mesh data and more.
- Indices
- A contiguous array of indices, staged on the GPU.
The type variable
Ct
denotes whether the data lives on the GPU only, or on the CPU and the GPU. - Morph
Target - A displacement target.
- Morph
Target Weights - Holds morph targets weights for animated nodes.
- Morph
Targets - Holds morph targets for animated nodes.
- Skin
- A vertex skin.
- Skin
Joint - A joint in a skinned rigging.
- Vertex
- A vertex in a mesh.
- Vertices
- A contiguous array of vertices, staged on the GPU.