#[repr(transparent)]pub struct Lux(pub f32);
Expand description
A unit of illuminance, lumen per meter squared (lm/m^2).
Lux measures the amount of light that falls on a surface, which is appropriate for directional lights, as they simulate light coming from a specific direction, like sunlight.
The type provides a collection of const Lux lighting levels for use in constructing analytical lights.
Tuple Fields§
§0: f32
Implementations§
Source§impl Lux
impl Lux
pub const OUTDOOR_TWILIGHT: Self
pub const OUTDOOR_STREET_LIGHT_MIN: Self
pub const OUTDOOR_SUNSET: Self
pub const INDOOR_LOUNGE: Self
pub const INDOOR_HALLWAY: Self
pub const OUTDOOR_OVERCAST_LOW: Self
pub const INDOOR_OFFICE_LOW: Self
pub const OUTDOOR_SUNRISE_OR_SUNSET: Self
pub const INDOOR_OFFICE_HIGH: Self
pub const OUTDOOR_OVERCAST_HIGH: Self
pub const OUTDOOR_FOXS_WEDDING: Self
pub const OUTDOOR_FULL_DAYLIGHT_LOW: Self
pub const OUTDOOR_FULL_DAYLIGHT_HIGH: Self
pub const OUTDOOR_DIRECT_SUNLIGHT_LOW: Self
pub const OUTDOOR_DIRECT_SUNLIGHT_HIGH: Self
Trait Implementations§
impl Copy for Lux
Auto Trait Implementations§
impl Freeze for Lux
impl RefUnwindSafe for Lux
impl Send for Lux
impl Sync for Lux
impl Unpin for Lux
impl UnwindSafe for Lux
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