Struct CpuRuntime
pub struct CpuRuntime;
Expand description
A runtime that only operates on the CPU.
CpuRuntime
manages VecSlab
s, which are used as a reference
implementation, mostly for testing.
Trait Implementations§
§impl AsRef<CpuRuntime> for CpuRuntime
impl AsRef<CpuRuntime> for CpuRuntime
§fn as_ref(&self) -> &CpuRuntime
fn as_ref(&self) -> &CpuRuntime
§impl Clone for CpuRuntime
impl Clone for CpuRuntime
§fn clone(&self) -> CpuRuntime
fn clone(&self) -> CpuRuntime
1.0.0 · Source§fn clone_from(&mut self, source: &Self)
fn clone_from(&mut self, source: &Self)
source
. Read more§impl IsRuntime for CpuRuntime
impl IsRuntime for CpuRuntime
§type BufferUsages = ()
type BufferUsages = ()
§fn buffer_create(
&self,
capacity: usize,
label: Option<&str>,
_usages: (),
) -> VecSlab
fn buffer_create( &self, capacity: usize, label: Option<&str>, _usages: (), ) -> VecSlab
capacity
, where capacity
is the number of u32
s
that can be stored in the buffer.§fn buffer_copy(
&self,
source_buffer: &VecSlab,
destination_buffer: &VecSlab,
label: Option<&str>,
)
fn buffer_copy( &self, source_buffer: &VecSlab, destination_buffer: &VecSlab, label: Option<&str>, )
§fn buffer_write<U>(
&self,
updates: U,
buffer: &<CpuRuntime as IsRuntime>::Buffer,
)where
U: Iterator<Item = SlabUpdate>,
fn buffer_write<U>(
&self,
updates: U,
buffer: &<CpuRuntime as IsRuntime>::Buffer,
)where
U: Iterator<Item = SlabUpdate>,
§async fn buffer_read(
&self,
buffer: &<CpuRuntime as IsRuntime>::Buffer,
buffer_len: usize,
range: impl RangeBounds<usize>,
) -> Result<Vec<u32>, SlabAllocatorError>
async fn buffer_read( &self, buffer: &<CpuRuntime as IsRuntime>::Buffer, buffer_len: usize, range: impl RangeBounds<usize>, ) -> Result<Vec<u32>, SlabAllocatorError>
impl Copy for CpuRuntime
Auto Trait Implementations§
impl Freeze for CpuRuntime
impl RefUnwindSafe for CpuRuntime
impl Send for CpuRuntime
impl Sync for CpuRuntime
impl Unpin for CpuRuntime
impl UnwindSafe for CpuRuntime
Blanket Implementations§
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