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renderling mascot

Welcome

Welcome to the renderling operator's manual!

renderling is a cutting-edge, GPU-driven renderer designed to efficiently handle complex scenes by leveraging GPU capabilities for most rendering operations. It is particularly suited for indie game developers and researchers interested in high-performance graphics rendering while working with GLTF files and large-scale scenes.

The library is written in Rust and supports modern rendering techniques such as forward+ rendering and physically based shading, making it ideal for applications requiring advanced lighting and material effects.

This project is funded through NGI Zero Core, a fund established by NLnet with financial support from the European Commission's Next Generation Internet program. Learn more at the NLnet project page.

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